Atop Mt. Brawlalot – Ludum Dare #18
My entry for the 18th Ludum Dare 48-hour game development competition was called “Atop Mt. Brawlalot”. It is the story of one brave individual, who resolves to fling any opposition from the mountain, rather than give in.
The theme of this competition was “Enemies as Weapons”.
The physics are quite wonky, but it is “broken in a good/funny way” as one commenter says. I like that, and yes, I feel it was broken properly.
Links to download on the official submission page.
Also notable were Yoni’s first ever LD entry, and Daniel’s second.
Posted on August 24, 2010 at 10:33 pm by eli · Permalink
In: Personal projects · Tagged with: brawling chompers, competition, game, ld48, ludum dare, unity
In: Personal projects · Tagged with: brawling chompers, competition, game, ld48, ludum dare, unity