Rocket Research
Rocket Research is an experiment that became a much larger project than its actual size. It’s too big a game to be given the small scope I gave it, and the idea is too small to warrant expanding the scope. The concept stems from my experiences studying physics, specifically the schism between the real world […]
Posted on April 18, 2011 at 12:31 pm by eli · Permalink
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In: Uncategorized · Tagged with: daniel, game, models, music, physics, pre-LD, rocketresearch, schism, sounds, studies, unity, unity3d, university, wolfgang
In: Uncategorized · Tagged with: daniel, game, models, music, physics, pre-LD, rocketresearch, schism, sounds, studies, unity, unity3d, university, wolfgang
Atop Mt. Brawlalot – Ludum Dare #18
My entry for the 18th Ludum Dare 48-hour game development competition was called “Atop Mt. Brawlalot”. It is the story of one brave individual, who resolves to fling any opposition from the mountain, rather than give in. The theme of this competition was “Enemies as Weapons”. The physics are quite wonky, but it is “broken […]
Posted on August 24, 2010 at 10:33 pm by eli · Permalink
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In: Personal projects · Tagged with: brawling chompers, competition, game, ld48, ludum dare, unity
In: Personal projects · Tagged with: brawling chompers, competition, game, ld48, ludum dare, unity