Rocket Research
Rocket Research is an experiment that became a much larger project than its actual size. It’s too big a game to be given the small scope I gave it, and the idea is too small to warrant expanding the scope.
The concept stems from my experiences studying physics, specifically the schism between the real world and the representation of the real world in theory. As a larger concept, there is much more to explore here, and it may be fuel for projects in the future.
Play Rocket Research in your browser
or:
Although not a long game, Rocket Research boasts its own soundtrack, graciously provided by Daniel Zoran.
All sounds were recorded by me from household items (except the Geiger counter; that came from the university lab).
Posted on April 18, 2011 at 12:31 pm by eli · Permalink
In: Uncategorized · Tagged with: daniel, game, models, music, physics, pre-LD, rocketresearch, schism, sounds, studies, unity, unity3d, university, wolfgang
In: Uncategorized · Tagged with: daniel, game, models, music, physics, pre-LD, rocketresearch, schism, sounds, studies, unity, unity3d, university, wolfgang