Ludum Dare 22: “Ghost Town”
Here is my entry for the 22nd Ludum Dare 48-hour game development competition. All in all, it was a terrific experience (again). Very stressful, but extremely fun at the same time. Links: Play the game (web-based Flash) See the Ludum Dare entry page Bonus: a time-lapse video of the entire development process! Starring Chloe the […]
Posted on December 20, 2011 at 11:52 pm by eli · Permalink
· One Comment
In: Uncategorized · Tagged with: as3, everything, flash, flixel, ghost town, graphics gale, LD, ld48, ludum dare, photoshop, project, speed painting, timelapse, weekend
In: Uncategorized · Tagged with: as3, everything, flash, flixel, ghost town, graphics gale, LD, ld48, ludum dare, photoshop, project, speed painting, timelapse, weekend
Genetic Creatures
EDIT: fixed Dropbox link to sources & PDF. Thanks Mike! As an elective course taken in order to fulfill requirements to complete my B.Sc., I took the course Introduction to Computational Physics, taught by Professor Karliner at Tel Aviv University. The course was a mash-up of many interesting computational techniques, most of which are used […]
Posted on November 7, 2011 at 10:22 pm by eli · Permalink
· 3 Comments
In: Uncategorized · Tagged with: algorithm, bullet, computational physics, course, coursework, creatures, genetic algorithm, genetic creatures, pdf, physics, project, report, simulation, university, videos, youtube
In: Uncategorized · Tagged with: algorithm, bullet, computational physics, course, coursework, creatures, genetic algorithm, genetic creatures, pdf, physics, project, report, simulation, university, videos, youtube